A two-player tableau duel — full information, banked Momentum, and one Wild Strike that breaks any wheel
You8 cards
Hand
Table
Your Turn
TURN 1
Opponent8 cards
Hand
The Type Wheel
Eight characters sit in a fixed cycle. Click one below to see what it beats (green), loses to (red), and is neutral with (grey).
Tap a character to inspect its matchups.
Your turn: play one card, optionally targeting an opponent's table card.
Win a clash → your card stays on the table, theirs is destroyed, and you gain +1 Momentum. Lose → your card is destroyed instead. Neutral / no target → your card simply joins the table.
Combo Strike: if you already hold a listed pair on your table, spend your turn to destroy the paired target directly — no hand card needed, and it still banks +1 Momentum.
Wild Strike: spend 3 banked Momentum to destroy any enemy table card outright, ignoring the type wheel entirely. It's the game's pressure valve — hoard Momentum for a guaranteed kill, or keep attacking and risk your opponent cashing in first.
The Reckoning: once both hands are empty, each player's table becomes the opponent's new hand, and both tables clear. Momentum carries over.
Win: the opponent has zero cards left anywhere (hand + table).
Stalemate: if 200 straight turns pass with nothing destroyed, the match ends in a draw — though a banked Wild Strike almost always breaks a deadlock before that.